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I noticed there isn't a network handler so I'm just going to implement one of the basic wrappers.
As for multiplayer support, I had the idea that when a player goes to join a server, the server sends…
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Great python module, thanks for making it available to the public. Wondering if you could add an option (defaulted to False) to set immediate mode (no buffering of packets). Several of the other pytho…
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### Is your feature request related to a problem? Please describe.
We're currently relying on the LiteNetLib library as the network transport protocol, for both unreliable and reliable transfers. The…
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### What went wrong?
**What happened**:
```
grafana-oncall-celery-759f6cdfb4-6h95v:/etc/app$ python manage.py migrate
Operations to perform:
Apply all migrations: admin, alerts, auth, auth_to…
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There are a lot of spelling errors in the package.
These ones were found by codespell:
```
./README.md:91: tunning ==> tuning, running
./Wrappers/inc/CsharpCommon.i:104: copyed ==> copied
./W…
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Yea I know I don't have a SSL certificate, but something odd is causing the server to instantly shut down the moment the web socket is enabled:
```
[14:27:24] [Server thread/INFO]: [JPanel] Enabling …
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There have been a few requests for UDP support with pycapnp.
As mentioned in https://github.com/capnproto/pycapnp/issues/167#issuecomment-532073109 there are at least 2 different ways (possibly mor…
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Hello,
I get this error on my spigot 1.8.8 server whenever is use a Plugin that uses ProtocolLib.
RuntimeException: Failed to find NMS class: DataWatcherRegistry
ProtocolLib itself loads witho…
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To embrace modularity and minimize the size of the core, a plugin architecture should be created.
- Lua should be used because it's mature and well-supported.
- There also exist plenty of Lua wr…
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This is a tracking bug for the following known shortcomings of the library. None are critical or present functional problems to common usage cases.
1. queue depth is nearly unbounded in scenari…