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There are a few methods of detecting what the current platform is -- `@OnLocalPlatform`, `@ConditionalOnCloudPlatform`, manually pulling things out of the environment and doing similar checks as the a…
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### Bug description
While trying to install Podman during Podman Desktop setup, it claims that Virtual Machine Platform is not enabled even though Windows itself says it is.
![image](https://githu…
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**Describe the bug**
Running on Fedora 41 I am seeing race detection in v4l2. Not every run.
This is using latest release of libwebrtc; built from source.
```
#
# Fatal error in: ../../modules…
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Currently, game uses the Desktop fullscreen mode which doesn't supposes to switch the real resolution. On the rest of devices this works fine. However, legacy platforms that has weak GPU and CPU too (…
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Could not detect any platforms from 'typeproviders' in '/root/.nuget/packages/fsharp.data.sqlclient/2.1.0-beta1/lib/typeproviders/fsharp41/netstandard2.0/FSharp.Data.SqlClient.DesignTime.dll', please …
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### Description
Opened on behalf of @cheeseplus
> 1 thing I'd ask for is compat with Ohai/mixlib/chef system detection semantics (we currently have a method called train_to_mixlib)
> (related i…
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Test platform detection via CMake on the following platforms:
- [x] **Windows**
- [ ] **Linux**
- [ ] **Apple**
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### Describe your issue. If applicable, add screenshots to help explain your problem.
processImage function error only android
packge version
google_mlkit_face_detection: ^0.11.1
google_mlki…
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Create a new MASTG v2 test covering for":
- **Title:** Testing Anti-Debugging Detection
- **ID:** MASTG-TEST-0089
- **Link:** https://mas.owasp.org/MASTG/tests/android/MASVS-RESILIENCE/MASTG-TEST-00…
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Since lua LSP has predictable platforms it builds to, you could do a conditional check and set the bin location
https://github.com/tjdevries/nlua.nvim/blob/b24d8384f5fec15e560386ab045b216590c38de4/…