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### Steps to reproduce
Use this plugin, and create an interrupted purchase situation (kill the app in the middle of a transaction)
Restart the app, and notice the transaction does not get sent to …
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The Pledge is starting with a US-centric approach, focusing primarily on US tech companies and anchoring on $2,000 per FTE dev per year as our minimum.
How should we think about adapting the Pledge…
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```
2024-10-16T02:31:07:568 [0.1.0] debug: purchase request {
PurchaseParams: {
Source: 18,
StoreItem: '/Lotus/StoreItems/Weapons/Tenno/Rifle/BratonPrime',
StorePage: '',
Sear…
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I was hoping to build a copy of the project locally but it seems like QT wants me to register and pay for it. Can you confirm that the page leads to the right location for me?
https://www.qt.io/do…
a2937 updated
2 months ago
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### Feature description
Add support for purchasing items with experience
### Is your feature request related to a problem?
_No response_
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![Image](https://github.com/user-attachments/assets/c04b8642-6011-4a86-8a2d-5625693f8734)
Design considerations:
> - After purchasing, you’re no longer “creating a shipping label,” and I think the s…
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The purchase label probably won't happen immediately, and it passes through different states: PURCHASE_IN_PROGRESS and then PURCHASED. To display the status of the shipping labels, we should pull the …
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Add some new buttons to the purchasing UI, like 'buy 5, buy 10, buy 50, buy max'.
Currently having a macro to purchase stuff is basically required when making money by selling things between towns,…
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### Describe the bug
(copied from the WooPay repo, text by @malithsen)
Shopper should always be logged into the merchant site when purchasing a subscription via WooPay, however this requirement is …
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Create the graphical user interface for purchasing/renting properties, accessible through the Real Estate Agent from.