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Consider exposing [EXT_pvrtc_sRGB](https://www.khronos.org/registry/OpenGL/extensions/EXT/EXT_pvrtc_sRGB.txt) to WebGL.
Discussion here:
https://www.khronos.org/webgl/public-mailing-list/public_we…
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NativeCreateの対応状況は下記
/** Unity FormatList
Alpha8 1 (ios/android)
RGB24 3 (ios/android)
RGBA32 4 (ios/android)
RGB565 7 (ios/android)
…
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Please sign up for the PowerVR Insider here: http://www.imgtec.com/powervr/insider/sdkdownloads/index.asp
Then you can get the sdk which has some libraries you can include with cocosbuilder to allow …
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Morton offset should take texture dimensions into account see reflectedMortonOffset function:
https://www.khronos.org/registry/DataFormat/specs/1.3/dataformat.1.3.html#_format_pvrtc1_4bpp
Curren…
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### Cocos Creator version
2.4.12 & 3.8.1
### System information
MacOS & iOS
### Issue description
If the 3D particle's animation texture uses a PVRTC 4bits RGB Separate A compressed texture, it m…
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In response to issue https://github.com/KhronosGroup/MoltenVK/issues/359 Documentation of MoltenVK now states:
"Image content in 'PVRTC' compressed formats must be loaded directly into a 'VkImage'…
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1. Launch application.
2. Create a project.
3. Drag image folder and make it smart spite sheet.
4. See the size of Smart Sprite sheet when its export settings is changed to RGBA8888. (full size)
5. Ch…
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=>GL VENDOR
Apple Inc.
=> GL RENDERER
Apple A15 Bionic
=>Gl Version
OpenGL ES 3.0 Metal - 94.5
=>GL EXTENSIONS
GL_APPLE_clip_distance
GL_APPLE_color_buffer_packed_float
GL_APPL…
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Hi. Packaging for android.
ERROR: The following files are set to be staged, but contain restricted folder names ("Apple"):
For fix it, I need rename Apple folder inside "UE_4.22\Engine\Plugins\Run…
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This might be extremely handy when targeting multiple GPU chip sets on android.
Because android supports a ton of compression formats the chances are multiple .apk's would be required. Rather than ha…