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When starting the game, it occurs an `ModuleNotFoundError`.
```
I'm sorry, but an uncaught exception occurred.
While running game code:
File "game/renpy_utility_tool/notify.rpy", line 21, in…
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### Environment information
```bash
$ ape --version
0.8.14
$ ape plugins list
Installed Plugins
etherscan 0.8.3
infura 0.8.1
polygon 0.8.0
solidity 0.8.3
```
-…
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### 在提问之前...
- [X] 我在提问题之前至少花费了 5 分钟来思考和准备
- [X] 我正在使用最新版的汉化
- [X] 没有修改过游戏内的文件
- [X] 没有使用旧版存档
### 描述你的问题
开始经营遇到的报错
### 如何复现
1. 前往 '...'
2. 点击 '....'
3. 滑动到 '....'
4. 出现问题
### 预期行为
_No resp…
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- [x] https://docs.python.org/3.10/whatsnew/3.10.html
- [ ] https://docs.python.org/3.11/whatsnew/3.11.html
- [ ] https://docs.python.org/3.12/whatsnew/3.12.html
See also `dis` module from the co…
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Building this package multiple times does not yield bit-by-bit identical
results, complicating the detection of Continuous Integration (CI) breaches. For
more information on this issue, visit
[repr…
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AppImage (Linux) version of electrum is rather slow to start, it takes about 3 seconds on my modern Intel 1340P machine.
This is because Python bytecode (`.pyc` files) are not included into .appimage…
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I don't know if this is a valid use case or out of scope for this project but since it's possible to install in another environment one might expect that it is also possible to compile bytecode for th…
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I'm on the following nixpkg commit: 4f807e8940284ad7925ebd0a0993d2a1791acb2f
The patch for this derivation isn't relevant to the newer versions of bitsandbytes and the build fails:
```
[wright@ni…
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In order to be self-hosted (and run without CPython also being present), we need to be able to compile Python into bytecode ourselves.
There are four big pieces to making this happen:
1. Lexical anal…