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Tracker to help me record progress of where I am and providing some tasks for others to help out on if they can as things like writing ps2 required ebuilds will save me time to work on solving quirky …
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v1.0.1
I may have screwed something up but I have no idea what.
Same script as before:
function draw()
gui.text(50, 50, memory.readbyte(0x795978, "r5900"), "magenta")
gui.text(50, 70, memor…
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- [x] Write guide on how to download and boot precompiled kernels.
- [x] Write guide on how to make use of precompiled initramfs archives.
- [x] Move guides on tooling, etc. to the [`gentoo-mipsr590…
frno7 updated
2 years ago
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**Last Tested On**
[23/11/2021] - https://github.com/jpd002/Play-/commit/6bfd16633d7300432685543e6bf08b183ace9fb2
**Known Issues & Notes**
Can reach in-game with major geometry issues (slightly b…
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Sorry to bother you again, but although I've read lots of postings on psx-scene I still have some questions:
**toolchain**
- Is there a reason why you have picked binutils 2.24 as default for linu…
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First of all, many thanks for putting this together so far! I tried to build a live Linux image using `./build-all.sh` from scratch and had to make a few minor changes:
There’s a problem with the u…
frno7 updated
6 years ago
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![image](https://user-images.githubusercontent.com/9410375/116278612-a870fa80-a754-11eb-9e02-8cbe6032bc7b.png)
Pairs of ldl/ldr and sdl/sdr are decompiled strangely. I may be wrong about this, but I …
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вообщем незнаю, сделал ли я правильно. мне нужен твой адрес, я отправлю 3 чипа, к сожалению про марс про хд 816 я забыл, я его уже в паял в соньку.
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https://github.com/frno7/iopmod/blob/13732bffa01dd29f3289a5a340a2ff08401557d3/Makefile#L16
It is presently unclear why IOP modules don’t quite work with the ` -O2` compiler optimisation option.
frno7 updated
3 years ago
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C:\Users\mynam\mygame>py -3.10 -m splat create_config SLPM_661.32
C:\Users\mynam\mygame>
nothing