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My code [script.cpp](https://github.com/GlossMod/RDRNativeTrainer/blob/95715430ecf26e7ce66080bf078c42ebedcccf97/RDRNativeTrainer/src/script.cpp#L5):
```cpp
int Initfont()
{
const char *fontPat…
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```
Have support for Red Dead Redemption pls.
```
Original issue reported on code.google.com by `zach...@gmail.com` on 29 Jun 2014 at 9:49
-
```
Have support for Red Dead Redemption pls.
```
Original issue reported on code.google.com by `zach...@gmail.com` on 29 Jun 2014 at 9:49
-
```
Have support for Red Dead Redemption pls.
```
Original issue reported on code.google.com by `zach...@gmail.com` on 29 Jun 2014 at 9:49
-
```
Have support for Red Dead Redemption pls.
```
Original issue reported on code.google.com by `zach...@gmail.com` on 29 Jun 2014 at 9:49
-
```
Have support for Red Dead Redemption pls.
```
Original issue reported on code.google.com by `zach...@gmail.com` on 29 Jun 2014 at 9:49
-
```
Have support for Red Dead Redemption pls.
```
Original issue reported on code.google.com by `zach...@gmail.com` on 29 Jun 2014 at 9:49
-
### Game Name
Red Dead Redemption
### Game code
CUSA36843
### Game version
1.03
### Used emulator's version
9b941dc
### Current status
Nothing
### Error
```
An unhandled exception occurred…
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```
Have support for Red Dead Redemption pls.
```
Original issue reported on code.google.com by `zach...@gmail.com` on 29 Jun 2014 at 9:49
-
```
Have support for Red Dead Redemption pls.
```
Original issue reported on code.google.com by `zach...@gmail.com` on 29 Jun 2014 at 9:49