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Creating a **RustSocket** object with the correct server ip and port and wrong steamid and/or player_token will still successfully connect and create a **RustSocket** object but attempting to run sock…
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Hi! I have tried 2 hosting services and both of them have a problem with Rust+ connection as i can understand. For some reason in hosting service bot spam something like "Timeout reached while waiting…
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Getting error when I add rustplus.pb.h:
`[build] C:\Users\reussssya\Desktop\qt5\rustapi\rustplus.pb.h(17,1): fatal error C1189: #error: This file was generated by an older version of protoc which i…
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new markers update ??
can download map with markers ?
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Since it's my first time posting I want to thank you for your hard work!
It's been such a great experience for us and made our gameplay much more enjoyable.
As the title mentions, the bot only use…
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Hi there! First of all, great work!
I have a feature request for a camera frame from a given camera ID.
If I'm not mistaken, this was supported in earlier versions (although I'm not sure how, as…
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My server restarts every morning. The bot won't reconnect on its own so I have to manually click on disconnect and connect in discord.
![Screenshot_20220907-122323](https://user-images.githubusercon…
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Keep getting this in my terminal. https://i.imgur.com/4YMujYy.png
It's from some of my switches in discord it "qfw (V10) could not be found! Either it have been destroyed or *** have lost tool cupboa…
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There are a number of times when the socket seems to die, or just stop responding for me.
Could we implement some keepalive?
For example if they have ping / pong, or perhaps every minute to do a `…
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When running this with other software, you may want to provide your own event loop.
This is important when rustplus is run in threads where by default the eventloop isn't present.