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The `Paddle` class is somewhat misnamed (a paddle is one-dimensional, a joystick is two paddles), but more importantly only supports one joystick when AppleWin supports two.
I don't think there are…
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Hello there. I've noticed this program and wanted to test out on some of the MLT files I have with me, mainly for Sonic Heroes and Shadow The Hedgehog, and also testing for Sonic Adventure and Sonic A…
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Build
```
cmake -DCMAKE_BUILD_TYPE=Release \
-DBUILD_QAPPLE=OFF -DBUILD_LIBRETRO=OFF \
../AppleWinLinux/
```
It's tooooo slow running in Raspberry Pi 1 (running in 900MHz)
- gets slower and s…
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This was an effect that was introduced on the Gamecube version of SA2, but broken in the HD ports where the wanted sign for Tails in Mission Street is supposed to flash.
![SA2BGCN WANTED](https://git…
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Uo1, Uo2, Uo3, Ub1, Ub2, Ub3, Ub4, Uw1, Uw2, Um1, Um2, Um3, Sa1, Sa2, Sa3, Sa4, Sa5, Ug1, Ug2
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I have never liked the name of the main executable `sa2`, standing for `SDL Apple 2`.
Since I am building a snapcraft package, I have decided to rethink it.
My current preference is for
`ya2e…
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## Exception Report
```
SAMM Information:
Manager Version: 1.2.10
Current Game: Sonic Adventure 2
Game Directory: C:\Users\ikiro\Desktop\SA MODED
Manager Location: C:\Users\ikiro\D…
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When I loaded the `abs_sa2` dataset it just contained the geometry plus a single field: the sa2 English name. I think you want to keep all the codes and names from the various levels in there to make …
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I have two sets of groups `Iraq-AA-SAM-SA2-1` to `Iraq-AA-SAM-SA2-7` and `Iraq-AA-SAM-Support-SA2-1` to `Iraq-AA-SAM-Support-SA2-7`
Each Support group has C2, supply, and generator units for the SA…
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grrrr