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![image](https://github.com/wxmwy/ShengBTE/assets/154525322/853538bd-cd48-4f7b-81ca-eed44fb25c5e)
Dear Developer,
I hope this email finds you well.
I am writing to you today to inquire about …
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Click to expand!
### Issue Type
Bug
### Source
binary
### Tensorflow Version
tf-gpu 2.6
### Custom Code
Yes
### OS Platform and Distribution
_No response_
### Mobile device
_No response…
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I found that in some case, `trans_coeff` in the flux-adding reflection scheme becomes `nan`.
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[Exception] : NullReferenceException: Object reference not set to an instance of an object
MBOIT_Scattering.OnRenderImageMBOITMode (UnityEngine.ComputeBuffer scatteringParameters) (at :0)
MBOIT_Sc…
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After a few minutes of playing with a prototype PaNET term selector, it has become clear that there are more missing subclass/superclass relationships between the PaNET techniques. For example, ‘x-ray…
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When importing an FBX file in CC4, either through the import button or through using the datalink and clicking on the send avatar button, and using Cycles as the render engine, I get these grid lines,…
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We currently support computed expressions in the indices on the RHS. We should plumb through computed expressions on the LHS too, e.g:
hist(im(i)) +=! 1
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MC2D.hpp & MC3D.hpp: The bug only affects situations where there are non-scattering and scattering medium.
Transmission test from non-scattering medium to scattering medium (if statement following …
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# My problem
I use tokens for chests, ladders, lights, etc. and I don't want them to move, when players walk over them.
# Requests
1) Would it be possible to add a toggle to the token configura…
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Just curious, noticed that scatter velocity component between two particles is inverse proportional to distance to the power or 4, since `distance` function seems to return a square of the distance (a…
penzn updated
5 years ago