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Some scriptable events could benefit from using Groovy. For example:
- receiving a chat message when idle
- finished downloading a file (to transcode it or move it somewhere)
- removing peers who d…
zapek updated
1 month ago
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### Description
I used the highlighting for some stuff, but when I thought of adding a stroke, this happened:
```typ
#let hl = highlight.with(stroke: red)
- #hl[package manager/some other text/h…
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* Scripting languages (we mentioned bash-like/python/JS; I'd personally be also 100% content with just JS, but I think supporting different ones is attractive)
* If not already covered by scripts, ni…
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How can I hide all ligands and show a specific one using transparency? I want to allow the user to visualize just a particular ligand that they select from the option list.
const c…
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C++ is performant, but game logic should be coded in some scripting language. For example Python, JavaScript or Lua. Hope it won't be custom lang.
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1. `recognize_language(str) --> (language_name, script_name)`
2. `recognize_script(str) --> script_name`
3. `list_languages() --> [(language_name, script_name), ....]`
4. `list_scripts() --> [scrip…
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The following minimal code fails in Visual Studio Code (see below). The same (or the real version of the code) runs perfectly well from a regular Windows CMD window. It fails when executing DBInterfac…
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Already converted or files which definetely respect the settings in autoProcess.ini are still getting remuxed.
I'm using manual.py, the same behaviour occurs using the *arr scripts:
`python /opt…
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Script that generates sample sentences currently accepts intent. Since intents can have lot's of variations specifying template to generate sentences could be more appropriate, for example
python3 -m…
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\* Or at least something like a scripting language
I doubt this project will ever grow large enough to warrant using an entire language for it (I hope I'm wrong), so we likely don't need anything l…