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Hi, thanks for writing this, I was thinking of such a thing months ago and it's always nice to see someone else wrote what I wanted :D.
The only problem I'm having is that occasionally the tests fa…
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### Provide environment information
System:
OS: Linux 6.2 Ubuntu 20.04.6 LTS (Focal Fossa)
CPU: (2) x64 AMD EPYC 7763 64-Core Processor
Memory: 4.20 GB / 7.74 GB
Container: Yes
Shell: 5.0.17 - /…
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I am trying to set up simple port forwarding through a jump host. I am doing this by using `client::connect` to get a `client::Handle` then (after authenticating) using the handle to open a Tcp/Ip for…
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If it's possible, would you be able to consider adding an option to remove duplicated servers between the Main token and the Alt/s along with I don't know if it's just me, but Server joiner working on…
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After #3897 is implemented, our behavior when a server disconnects will be as follows: We will repeatedly try to reconnect to it with an exponential backoff for up to 24 hours. After 24 hours, we will…
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Add the ability to save the result of script processing to the server directory. This will allow you to remotely process bags and save the processing result to the server. This is possible by adding t…
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Before pushing network traffic (clear instance, interfaces not up) I see some errors in journalctl:
journalctl -u lqosd shows me:
```
Jul 03 09:29:19 libreqos-beta lqosd[988]: overflow when sub…
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Sorry I cannot create code snippet for this, but I noticed these messages in my log. I think they occurred when I was dragging a vscode notebooks cell from one position to another (i.e. if I started w…
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Send a Direct Message to new joiners to the server to further re-inforce how to accept the rules.
Maybe even have a 3 strikes rule where it sends a few DMs over a period of days and then kicks?
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nothing fancy, just a list of connected players, a text entry box, and a scrollable history.
Bonus would be storing the chat history server-side (or client-side in the host) for the duration of the h…
ssfrr updated
9 years ago