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Cypress tests interact with parts of the application where sounds effects are made. This is distracting when working with the tests locally. (i. e. `yarn web cy:open` or `yarn web cy:run`)
`howler`…
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My System:
AMD Ryzen T
![Ghost Squad Evolution white screen when movie should be playing ](https://github.com/user-attachments/assets/a48fd452-95ff-4399-951c-5021ec7ec3a4)
![Ghost Squad Evolution w…
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- [ ] Ambiance
- - [ ] Ambiance game
- - - [x] Heart
- - - [ ] Lung
- - - [ ] Brain
- - [ ] Ambiance main menu
- [ ] Gun Sounds
- - [ ] Gunshot pistol
- - [ ] Gunshot automatic
- - [ ] Bullet…
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Rather than having music, I think it would be better if we instead had a list of ambient noises that people can toggle for white noise purposes. Things like rain, wind, birds, typing, fireplace crackl…
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### Context
It would be incredibly helpful to manage sounds in a central location.
### Proposal
##### Features
- global volume management of all sounds (see also #265)
- grouped-by-type volume m…
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Music tracks sound different, and some sound effects are either muted or not properly played.
I've run the game on mGBA, manually unchecked the FIFO channel (the A one, not B), and got the exact "i…
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This could add a nice touch and a new dimension to the effects.
Could be a config option because it wouldn't always make sense. Still a lot of things to figure out here:
* how to best incorporat…
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Please can someone re wright gameplayercontrol.lua so that the red screen and the hurt sound and the heart beat and the blood can only work if it is called by a script,
Something like this maybe
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**Describe the bug**
when i play the campain for a second time some guns(mainly the loud ones) have firing sounds that sometimes stop while firing them(olso can happen to enemies), but it does not fu…
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OS: Windows 10 (Latest)
Multiplayer
The texture/effect brightness of weapon projectiles increases with the frame rate, causing them to look very bright at high frame rates.
The volume level of th…
sr1gh updated
1 month ago