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# Summary
I found a project that converts Intel SSE intrinsics to Arm/Aarch64 NEON intrinsics ([sse2neon](https://github.com/DLTcollab/sse2neon)). Would faiss be faster if SSE support added to Arm …
gahoo updated
3 months ago
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| | |
|--------------------|----|
| Bugzilla Link | [PR42320](https://bugs.llvm.org/show_bug.cgi?id=42320) |
| Status | NEW |
| Importance | P enhancemen…
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### Description
Code:
```csharp
using System.Runtime.Intrinsics.X86;
public unsafe class C {
public void M(byte* p, nuint offset) {
Sse.Prefetch0(p + offset);
}
}
```
C…
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Mostly a general tracking issue so that I don't forget about this. The Mono amd64 intrinsics implementation should use some of the lines-of-code-reducing stuff introduced as part of the implementation…
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Hello,
I'm trying to build a simple DLL that does some math operations for use in C/other native applications, out of code I already have in a C# project. The default .NET 8 AOT compiler gets me to…
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Discussed on Zulip: https://rust-lang.zulipchat.com/#narrow/stream/257879-project-portable-simd/topic/simd.3A.3AMask.20codegen.20on.20avx512
I tried this code ([Godbolt link](https://gcc.godbolt.or…
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https://github.com/dotnet/runtime/pull/86486 expanded the validation done for the various `Isa.IsSupported` flags exposed by the JIT.
Mono failed this test with the following:
```
System.Runtime.…
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UCX allows building with intrinsics. According to UCX devs this improves performance slightly (a few percent). These include SSE and AVX options (`./configure` flags below). The Conda compilers usuall…
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I have the following code:
```
int32_t MulInt(int32_t out, int32_t a, int32_t b) {
return static_cast((static_cast(a[i]) * static_cast(b[i])) >> 16);
}
```
I tried to implement it throug…
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### Background and motivation
AMD introduced `3DNow!` in its `K6-2`, with `PREFETCHW` instruction that prefetches the specified memory region into the processor's cache while invalidating other cache…