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Conduits are your all around transportation block adapted to the mod. They're a pre-requitei for fly-by ships with weapon integration:
- [] Energy conduit transfer energy from the mod's reactor(s) to …
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```
What steps will reproduce the problem?
1. Go to CBS in the Free Cable plugin
2. Go to Classic
3. Go to Star Trek the Next Generation
4. Click on any episode
What is the expected output? What do y…
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```
What steps will reproduce the problem?
1. Go to CBS in the Free Cable plugin
2. Go to Classic
3. Go to Star Trek the Next Generation
4. Click on any episode
What is the expected output? What do y…
-
```
What steps will reproduce the problem?
1. Go to CBS in the Free Cable plugin
2. Go to Classic
3. Go to Star Trek the Next Generation
4. Click on any episode
What is the expected output? What do y…
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Hello ... I have an enhancement which would make the warpship even more StarTrek-like.
Did you ever thought about Warp Coils?
Warp Coil is an object... usually hiding in your nacelles (The long th…
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It should be at level where KodaDot and Permafrost is right now.
It could be one card
Add one more to be symmetric, like blank template with "Coming Soon"
Text
- We believe that in the room …
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it would be nice to operate with some transition effects, and a random option.
my ideas would be
1. to paint over 4-12 "polaroid" photos at slightly random angles all from the library, then cross…
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Is it possible to know what is the order of the poses trained in the poses.txt file?
Thank you very much.
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### Describe the bug
fsspec has unexpected behavior in some scenarios. calling get with a URL with query params for `rpath` (remote path) and a filename for `lpath` (local path) results in `lpath` …