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I've built a little Sinatra webapp using steam-condenser-ruby for Svencoop (modified goldsrc engine) which seems to be working well except for large RCON queries. I can successfully login, list player…
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```
root@oke-cqvx6lmu7tq-n53p2xjht6a-sprtokcbswq-0:~/svends# box86 ./svends_i686 -game svencoop -console +map _server_start +maxplayers 12 -port 27015
Debug level is 1
Dynarec is off
Box86 with Dy…
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This error comes up when there are a lot of files involved. There are no missing files reported and I attempt to create a zip to get rid of the unused files, but it fails. I always take the map with a…
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I try to enable the cheats in the config but when i try to enable the cheats they dont work
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So, when I loading resources from the server by HTTP download (aka FastDL), the saving resource is very slow (in 4554 build that was more fast).
I saying about a process between ending download resour…
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Everything worked fine. It deleted everything stated in the filter player models txt file but it does not replace back or copy over the replacement models(in this case, helmet.mdl).
Tried with adm…
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resguy will add every file path it finds, even if the file isn't actually used by the map. Don't do that.
An example:
A map series uses a global .gmr file that replaces zombie and hgrunt models. M…
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Seems like **CLIP** brushes block the projectile. Tested it by placing a **CLIP** brush a couple of units away from the projectile_shooter (leaving a little distance for the projectile to travel) and …
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Hi again, it seems the server just crashing when map is changing with your addon
when im commenting this addon the crashing is just disappearing
[2024-02-19.log](https://github.com/Neyami/CSO-Weapon…
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To say, "strafehumping" a wall then jumping at the right moment let's you avoid the damage from the projectile. Noticed this while testing my map, having a narrow 64 units wide corridor with the shoot…