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Hello there. I have installed v 6.6.2 via homebrew and my run script is the following:
`export PATH="$PATH:/opt/homebrew/bin"
if which swiftgen >/dev/null; then
swiftgen
else
"echo: Swif…
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### What problem or need do you have?
Hi, everyone! Is it possible to run resource generation at build time? As in default SwiftGen
### Potential solution
_No response_
### macOS version
13.3.1
…
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The current solution for SwiftGen proposed in #37 uses the default template provided by the tool, which might change according to the version. This might be a problem since we currently have no way of…
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### What problem or need do you have?
They were added in Xcode 15, see https://github.com/tuist/tuist/discussions/5221#discussioncomment-6103709
### Potential solution
_No response_
### macOS vers…
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I wanted to install swiftgen via homebrew on my mac and its saying that swiftgen has been disabled because it does not build.
Steps to reproduce:
> brew update
> brew install swiftgen
Error: swi…
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SwiftGen v6.6.2 (Stencil v0.15.1, StencilSwiftKit v2.10.1, SwiftGenKit v6.6.2)
MacOS Sonoma M1 Pro, Xcode 15
Run script Phase in Aggregate Target
Running `SwiftGen` command on terminal
…
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**System and IINA version:**
- macOS 10.12.5
- IINA 0.0.11
With the help of SwiftGen we can eliminate hard-coded NSLocalizedString call.
See https://github.com/SwiftGen/SwiftGen#localizables…
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String Plural with NSStringFormatValueTypeKey equal `u` generates a func with `Int` argument. There should be `UInt`.
https://github.com/SwiftGen/SwiftGen/blob/1cf6d7eebd70c2157f69d5a991bc57c1ef182…
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We have a swiftgen distribution and an assets file checked into our repo. Now when I check this out, swiftgen always regenerates my assets in the wrong order, despite no changes were made. The checked…
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Currently, we direct you to use XCStrings Tool as a Build Tool plugin, which requires the plugin to be invoked whenever the target is compiled (if the catalog is modified).
This is great for direct…