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Super Game Boy (USA) Border
![Screenshot_20220410-224152~2](https://user-images.githubusercontent.com/103258834/162639053-f8215e97-a594-43ef-b228-8b304c230b1d.jpg)
Super Game Boy 2 (Japan) Border
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ghost updated
2 years ago
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As is widely known, the TMS9x2x VDP family outputs its colors in YPbPr. OpenMSX currently uses for the TMS9x2x VDPs a palette obtained from Wikipedia.
While working on bug sf#306 (#607 on github), I …
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When run on an emulator such as RunCPM or SIMH, BBC BASIC hangs when you attempt to RUN a program. The problem is that it's using the R (memory refresh register) as a random number seed, and emulator…
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I just found out about this setting, and since I'm one of the people who prefer square pixels, I excitedly ticked the box. However, it doesn't do anything in SNES emulation. I'm still getting the corr…
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**Reported by manuelbi on 2009-01-31 14:01 UTC**
<n_n> mirrored mode however is known not to work on toshiba vdp
<n_n> to clarify
<n_n> mirrored mode = screen2 with a mask on the pat…