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Contrary to Chrome, Firefox sends its websocket-client messages with the "permessage-deflate" extension, which causes a "monoPosixHelper" helper error in Unity upon reception of the first message. Thi…
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Can 'androidx' support for mapbox unity be looked into?
https://developer.android.com/jetpack/androidx
Its been almost a year since the Unity package was updated and some parts are becoming hard…
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The `completion` parameter can come through as a string id, or as a more complex object with a lot of meta data about the completion. Currently, only the string id version is supported. The more compl…
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**Describe the bug**
If you create a project with the world SDK and then change it over to the avatar SDK, there is a stray define left in ProjectSettings.asset that makes the SDK not compile
**To…
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May be you can have a look at https://github.com/Modorganizer2/usvfs
Not only the WinAPI at ring3, but also some NtAPI should be fixed at ring0.
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Looks great, ClojureScript, game engine - super.
But no commits in years.
What did people move on to?
I need to dev a game in ClojureScript. Thx
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Can someone actively developing this project please try downloading and running it from this Github page to see if it actually works?
I've spent a few months working with some exceptionally talent…
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There are a few ways implementing a gui framework.
1. Wrapper around the Colossal UI framework. It could look like the current implementations in UI namespace. This way we could do the reflection and …
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Hi, I am working on benchmarking some algorithms with Taichi-AOT on mobile phones. I built the `libtaichi_c_api.so` and `libtaichi_unity.so` for android according to the instructions. However, when I …
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Hi,
Can you provide where the code that implements the vio algorithm and determines the location of the object is?
Thank you.