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# How I Extracted an Unreal Engine Game’s WWise Audio - Just Still
When you really want a game’s soundtrack, but the publisher hasn’t released them yet.
[https://stillu.cc/infosec/2021/03/01/obtaini…
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Extracting from the pak of "Barely Racing" (steam app id 1351480) fails:
```
$ ./u4pak.exe info BarelyRacing-WindowsNoEditor.pak
Pak Version: 11
Mount Point: ../../../
Co…
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I tried many packaging tools, but none of them worked.
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I select a folder, click "extract" and then nothing happens, this window appears and that's it.
![image](https://github.com/jashking/UnrealPakViewer/assets/108614975/f2c6f3de-0f16-418e-8bed-955b89dbd…
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Hi does the project support any kind of Linux? I'm trying to make it work
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UnrealPak does not compress files that can't get much smaller by compressing them.
This should also be supported by u4pak, as the compression block overhead inflates the file unnecessarily and extrac…
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subj
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Im getting an unhandled exception error when attempting to pack a mod:
Unhandled exception. Microsoft.CSharp.RuntimeBinder.RuntimeBinderException: 'CUE4Parse.UE4.Pak.Objects.FPakEntry' does not con…
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It looks like no known file format is compatible with `-EncryptionKeys=`
Neither the dummy that ZT itself generates:
```json
"EncryptionKey":{"Name":null,"Guid":null,"Key":null},"SigningKey":null,"…
Kein updated
11 months ago
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I got CUE4Parse working under Linux and thought these instructions might be useful to add to the Wiki:
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## Linux
These steps walk you through creating a **dotnet** project on **Linux** that …