-
Unity has come up a couple of times. Since the developer can't really control the entry binary, it's hard to integrate Velopack without building some sort of launcher.
Ideally we could make this au…
-
Xamarin (used automatically if specifying a macos tfm like `net8.0-macos`) stores binaries in the `MonoBundle` folder which is actually not a valid store for binaries, thus codesign does not sign it a…
-
Hi, we currently use Squirrel.Windows for our .NET and Electron desktop applications and we've been eyeing Velopack as a replacement for it. Most areas look improved, but we can't tell if there is a r…
-
Hi there, thanks for your effort porting important fltk libraries to Rust!
I'm having a problem compiling flow at the moment.
### Environment:
Windows x64 1.78.0
### Dependencies:
```toml…
-
## Current approach
Currently we use applescript (eg. `do shell script ... with administrator privileges`) if root is required (eg. the app is in `/Applications`). This is not recommended by apple, a…
-
To cater to #18 not being an option, I'm building my velopack packages on the build agents that match the target OS.
But I'm not _uploading_ those packages from multiple machines, because I only want…
-
The current UI for windows is based on ComCtl dialogs and winsafe win32. The UI on linux & macos is limited to some very basic OS-level dialogs. Ideally, the updater should ship with it's own light-we…
-
## Prelude
The structure of our full release and delta packages is, by design, similar enough to Squirrel packages that users of Squirrel can drop in Velopack packages and have them update seamlessly…
-
### OS
macOS Sequioa 15.0 (x64)
### Programming Language
dotnet 8.0
### VPK Version
vpk 0.0.626
### Library Version
Velopack 0.0.626
### What happened?
When trying to apply updates on macOS (…
-
I'm asking for a better debugging experience when working with signtool in a non-interactive CI pipeline.
I'm invoking signtool with a dlib which makes network calls. As part of this, it needs logi…