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We're running a modified and expanded FTB Infinity pack on a Cauldron server.
I started with four waterwheels - two on each side of a wooden kinesis pipe (using it like an axle), and two setups like …
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I recently tried to use shaders in my Create based custom modpack, which caused the performance in certain situations/areas (E.g. rendering a lot of waterwheels) to be awful. While troubleshooting, I …
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### What happened?
There's a bug in the mod Immersive Engineering where windmills or waterwheels will go invisible when any shaders are turned on. The only way to make it visible again is to turn it …
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Seems to be working good in most browsers except Safari on iPad. The layout sometimes looks fine, sometimes in randomly shifted about 150px down and to the right, and sometimes only half my waterwheel…
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Including (likely a partial list):
* Bridge build direction
* Waterwheel direction
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I'm getting an 'Unknown error' with 500 status returned when I use the latest version of Waterwheel (v1.3.7) to make `get` requests. If I revert to using v1.3.6, everything is fine. Were there any o…
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I'm a frontend developer who's been working on an internal R&D project to see how we can have a decoupled Drupal installation and a React frontend. I was thinking that Waterwheel and Reservoir would w…
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reference: https://bkosborne.com/jquery-waterwheel-carousel/demos/arching-effect
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If I break a Waterwheel while it has any level of water going through it my game crashes distorting my screen in a weird way.
Crash log:
---- Minecraft Crash Report ----
// Hi. I'm Minecraft, a…
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Not sure if this was intended or not, but I was going to replace the Gridania city theme with the piano version that I have the orchestrion roll for. But it isn't in the player. I checked the spreadsh…