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Note: This issue was originally filed against the h project, before we extracted the h-assets package and started using it across different projects.
## Current issues with static assets and cache …
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#### There are some problems with the current system:
- Right now they are redownloaded every time the game is updated using [the easy way](https://github.com/PixelGuys/Cubyz?tab=readme-ov-file#the-e…
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See for instance
https://developers.google.com/speed/pagespeed/insights/?hl=fr&url=dissem.in.
https://developers.google.com/speed/pagespeed/insights/?hl=fr&url=https%3A%2F%2Fdissem.in%2Fsearch%…
Phyks updated
4 years ago
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CTRL+C on windows I haven't verified non-windows, shuts down the process tree including dcp which does not allow it to properly clean up containers. This means that running watch and using Ctrl + C le…
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# Offline Reading
Offline reading means readers can read articles when their device does not have a network connection, even if the article is server side rendered by Apps Rendering. DCR does not cur…
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Another thing lighthouse was complaining about.
Currently, the expiry time is 7 days. This means you might have to download time the same image multiple times an event (especially user avatars). Th…
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### Feature Description
As requested on Discord, I think it makes sense to have the assets that have `contenthash` in their filename cacheable by intermediary proxies via `cache-control: public` to…
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i pull the cache data (json) :
ls **~/java/target/docs**:
......
nvdcve-1.1-2024.json.gz
.....
staff 376K 10 24 16:01 nvdcve-1.1-recent.json.gz
staff 162B 10 24 16:01 nv…
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**Expected behavior**
the CI Containerbuilds should complete with trivy scan
**Current behavior**
sometimes they does not complete because of a rate limit.
this behavior is a known "bug" ...…
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Decompressing the zip on each page load can be slow, consider adding some kind of local caching (localStorage?) to avoid unnecessary zlib deflate