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the plan is to have a room, with a bed and a mattress, cut from the 2 photos i have of the room. you should be able to interact with the various objects in the room, like
- looking out of a window (t…
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I tried a model added to [glTF-Sample-Models](https://github.com/KhronosGroup/glTF-Sample-Models/tree/spec-gloss-vs-metal-rough/2.0/SpecGlossVsMetalRough).
However, it seems that it is not displaye…
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Just wanted to start by saying I really appreciate the work that has gone into making this extension~
My question is what remains on the roadmap for launching this as an officially supported extens…
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Needs to work with keyboard for a11y reasons.
Perhaps each cube should be in the tab cycle and arrow keys (or asdw) could move the cubes. I assume Babylon.js has keyboard support.
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Playground:https://playground.babylonjs.com/#ZF86YL#6
Real effect:
https://github.com/noname0310/babylon-mmd/assets/32794413/8a78ed2e-935d-4ec4-9151-f2a8ef2e4bd3
The example in Playground looks…
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Is there a way to convert the graph into a runnable `javascript` or `python` code similar to what [blockly](https://developers.google.com/blockly) does?
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WebGLで作成し,iOSでもテスト可能にする.
k0bu7 updated
2 years ago
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`webpack 2 ` use `import('xx').then()` to split code. But use `import()` in ts is invalid.
any examples to show how to use `import()` with `webpack 2` and ts ?
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Ref https://github.com/v8/web-tooling-benchmark/pull/24#issuecomment-345002411
> These could all similarly apply for babylon itself
> FYI we need the bundled/concat'd uncompiled version
[the cu…
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Complex. Requires parsing of ktx2 files, and transcoding of 3 formats to GPU compressed formats depending on availability.
Collecting resources:
https://github.com/KhronosGroup/glTF/tree/main/ex…