-
There is currently no way to do advantage or disadvantage automatically (AFAIK), so incorporating a notation of AdX(kY) -> keeps the top Y rolls and AdX(klY)-> keeps the bottom Y rolls or something li…
-
As the rules suggest, perhaps a system for "rescue dice" could be implemented. This way no one actually needs to bring dice, and the app can handle the logic...
Or you could just roll your own dice
-
Let's add some flavor to our responses, dependent on how we roll. We can do this by using conditionals. We'll put a command that only triggers if a certain condition is met. For example, let's add "Cr…
-
Let's add some flavor to our responses, dependent on how we roll. We can do this by using conditionals. We'll put a command that only triggers if a certain condition is met. For example, let's add "Cr…
-
Let's add some flavor to our responses, dependent on how we roll. We can do this by using conditionals. We'll put a command that only triggers if a certain condition is met. For example, let's add "Cr…
-
Let's add some flavor to our responses, dependent on how we roll. We can do this by using conditionals. We'll put a command that only triggers if a certain condition is met. For example, let's add "Cr…
-
I am trying to have Sidekick do math and use that result to determine how many dice to roll. some games have you subtract a number from the amount of dice you are rolling (like defense in world of da…
-
**Feature request**
Provide the ability to treat roll results as dice count or number of dice sides.
A similar feature is implemented in Roll20: https://wiki.roll20.net/Dice_Reference#Inline_Dice_Ro…
-
Things like `4d6K1d2` are not happening from left-to-right. Right now, this is the order that they're being handled:
```
❯ roll 4d6K1d2 -v
Rolled: 4d6: [6, 2, 5, 6]
Rolled: 1d2: [1]
Adding: 19 + …
-
**Describe the bug**
Talents: **Argumentative**, **Attractive**, **Supportive** when talent is used always displays in chat massage that "**Used unit dice as SL**" even when not, because the normal r…