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Working on the C/CD implementation, a few issues have come up. I've introduced the new N and E grids, have computed dx and dy for those grids, and am working on the averaging "u2t/t2u" methods to go…
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I see a ASTCEncoder subdirectory, but I don't see command line options for targeting ASTC. Am I correct in deducing that ASTC support is still work-in-progress? #
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Hello
It appears the uncompressed DDS files don't parse correctly with the current DDS parser included with Cinder.
The following test app loads DXT1, 3, 5 compressed DDS files but not uncompressed.…
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There has been some discussion about a central location in the report to store errors or warnings associated with the report. It seems the current plan is to have a scrollable "Warnings" box where err…
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It seems to be happening with all ReiLua examples
Tested in: [eda4eac](https://github.com/nullstare/ReiLua/commit/eda4eacfce4f62ca09fb4f6559f9b7aeabe3cc31)
```
PS C:\Users\Nathan\Desktop\ReiLua\b…
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环境:mac
版本:burp v2021.8.1
java.lang.NullPointerException: Cannot invoke "burp.IHttpRequestResponse.getHttpService()" because "this.currentlyDisplayedItem" is null
at burp.ib_.d(Unknown Source)
at…
aa506 updated
3 years ago
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Hello,
Would it be possible to add to the image diff the ability to view only some color channels ? Like only red, green, blue or alpha as black & white.
That would be super useful for game deve…
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We have been getting a couple of reports for this problem lately (See #276, #245).
We should somehow detect that this is a top-level `make` and finish with success (either no-op, or building the li…
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### Intent
Lossless compression
### Motivation
DXT is lossy and bad
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Games are a major user of compression software, so I'd like to make sure they are represented. Unfortunately I know basically nothing about game development, so I need some help with this one.
What …