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Hello there,
I’m just trying to see if final fantasy vi is portable to vita. I’m not talking about the pixel remasters, I’m aware they aren’t possible right now, I’m talking about the previous rema…
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I've updated to the latest FFVS and FFmpeg and nvdec now seems to be disabled in my config.h file due to the following.
`#if !HAVE_WINRT && !HAVE_UWP
define CONFIG_NVDEC 1
#else
define CONFIG_NV…
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i got a error "Error: Failed opening file (SMP/) ".
the **project_generate.exe** version is 1.11.2_x64, and run it from an elevated (i.e administrator) command prompt.
my config as follows:
```
…
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Front passenger FFV seat in both is broken, can't get in/seat doesn't exist in vehicle.
![image](https://user-images.githubusercontent.com/93264289/149270888-0a83b6a7-0c1a-46b9-9022-2e020f3150f6.pn…
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So I re-unpacked everything, edited some stuff under master\data, the log says the asset was loaded but it didn't seem to apply the effect in game. This is for FFVI PR, it worked with FFV PR.
Asse…
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I have tried `--disable-encoders` and `--disable-encoders` followed by `-enable-ffnvcodec` but when I test with `ffmpeg -codecs` the codecs are all there, except with neither encoding nor decoding.
…
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**Describe the bug**
A dumped application crashes on startup
**To Reproduce**
1. Download TimeTree app from appstore, and dump it with bagbak.
2. Install the dumped ipa with impactor
3. Run the…
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The installers can't prevent situations with wrong OS permissions files, (like wrong permissions with `/etc/passwd`), errors with `adduser`, etc. The installer should log into a file the executed step…
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Cuda 11.6 was released yesterday.
By coincidence, I had just decided to move back from cuda 11.1 to cuda 11.5 yesterday, as the move to templated FFV functions in the code (#328) allows and require…
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Expected behavior:
```
tsh --no-enable-escape-sequences
```
Using the above command, I should be able to type the sequence `` `~` `.` and have the text passed through to the session without b…