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https://www.khronos.org/registry/OpenGL/extensions/OES/OES_EGL_image_external.txt
We use this extension in NSight and have been manually patching glew to support it, would be great to have it out o…
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Win32, using MinGW+make from MSYS
After this command make fails:
`gcc -fno-builtin -O2 -Wall -W -Iinclude -fno-builtin -fno-stack-protector -o bin/glewinfo.exe tmp/mingw/default/shared/glewinfo.o -Ll…
ghost updated
4 years ago
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I was trying to use cmake and the provided VS12 solution but got the following errors.
**Command to build with cmake and results**
`cmake -G "Visual Studio 12 2013 Win64" ./cmake`
$ cmake -G "Visual…
ghost updated
4 years ago
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basically my problem is this:
https://stackoverflow.com/questions/38673228/multiple-definition-of-dllmaincrtstartup12-while-building-glew-on-windows-wit
and the solution from that answer seems l…
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**SuperTux version:** 0.6.0
**System information:** Linux 4.19.26-1-CHAKRA #1 SMP PREEMPT x86_64 GNU/Linux
The game crashes upon start with a segfault:
```
$ supertux2
Segmentation fault (co…
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I've read the readme file and notice that glew can be build with cmake.
Yes, I've successfully build glew-2.1.0 on windows with cmake and Visual Studio 2017. However, on OSX, it fails.
## cmake …
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Using Mesa, I am unable to create an OpenGL context past version 3.3. Any later version gives the error: "WGL: Failed to create OpenGL context". Even though the normal driver supports OpenGL 4.3, usin…
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I'm trying to use CaPTk for a research project,
I installed the last version of CAPTk in windows (1.6.1) and every time I tried to load images it crashed. Same problem with the 1.6.2.Beta version.
A…
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In SDL/software rendering, the space between fields of different terrain types is made to look more fuzzy. The OpenGL terrain renderer should be extended to also do this, to make the changes between t…
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Using surfaces in GL1 on different graphics cards causes different results. (Or surfaces just don't work on Intel HD Graphics.)
Using a computer with an Nvidia graphics card draws surfaces, (however t…