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This is mainly a note about something we could do relatively easily when moving to a more graph-based approach (see recent work). Frequently, we may want to run the same workflow on a series of inputs…
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## `@todo`
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- [x] Design Theme_widget
- `@input` 📦 [theme_widget UX Improvement_discord messages ](https://discord.com/channels/859134561018839060/1258605012767080468)
- `@input` 📦 …
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### Description
We actively use structures in our project, it is quite large, contains a lot of graphics and sounds. But we ran into a problem: the running game freezes for a fraction of a second sta…
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Graphs can now only found through the Feeds overview, so you need to go back to the Feeds overview every time
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### Search before asking
- [X] I have searched the YOLOv8 [issues](https://github.com/ultralytics/ultralytics/issues) and found no similar feature requests.
### Description
Dear @glenn-jocher and …
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### Do you need to file an issue?
- [X] I have searched the existing issues and this feature is not already filed.
- [ ] My model is hosted on OpenAI or Azure. If not, please look at the "model pr…
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### Description
In TG there is a subsystem responsible for generation of domain metadata.
It was created specifically for EQL.
EQL3 metadata has the following structure:
* Unordered set of ent…
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I want to directly use the locally built knowledge graph for subsequent RAG. How can I do this? This involves the needs of vertical fields. It is difficult for general large models to build a satisfac…
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# ahenteti zone
[https://ahenteti.github.io/articles/how-to-build-graph-structure-in-java.html](https://ahenteti.github.io/articles/how-to-build-graph-structure-in-java.html)
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**Hi all!**
Petgraph is a Rust library that implements [graph](https://en.wikipedia.org/wiki/Graph_theory) data structures, graph traits and graph algorithms.
Feel free to look around in the [ru…