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Hey @A3yuu
I saw your fork for hand tracking using ALVR and the index emulation. I'm very excited about this. Did it work? Unfortunately, I have no other way of contacting you. I'm always open for …
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### For?
S&Box, Hammer
### What can't you do?
Currently in s&box, the default missing material is a red flashing wireframe texture which allows you to see through the map.
While this worke…
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The Valve Index controllers have a trackpad, which is used in games like HL:Alyx to select a weapon. It would be nice if such a feature was supported by opengloves, so that you don't have to setup a g…
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## Description
When reloading the shotgun in Half-Life: Alyx
SteamVR will hard crash (SEGV) while the game is still running.
This issue is 100% replicable and only occurs after this commit:…
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**Describe the bug**
Since the new 1961 release; the Godzilla VPW table is broken in GL / VR.
If you move your head then ALL the light/inlet lights in the playfield of the table get a huge unwante…
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[System information](https://gist.github.com/henrym11106/d6250691cbcdd119e1a00949a20ca0df)
I am experiencing freezing inputs on Arch Linux; if I'm doing multiple key presses simultaneously there i…
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Crashes to desktop instead of reloading save when player dies. Was only happening occasionally early in the game but happening all the time now I'm more than half way through.
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### Describe the bug
Often, textures will have an alpha channel. Newer versions of VRF will always render that as transparency with a black background, which for many textures results in difficulty v…
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### Describe the bug
Certain normal maps export with flipped green channels. Most of the normal maps in CS2, and at least one in Alyx
### What Valve game does this happen in
Half-Life:Alyx, CS2
##…
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### Is your feature request related to a problem? Please describe.
Learning how to do finger photo can be quite challenging and when switching avatars it can quickly feel completely different.
Usual…