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It seems lc0 plays very bad when it comes to chess endings. Even with additional time per move in blitz, 2 or 3 seconds does not seem enough to find obvious checkmate. Eventually it finds a way, but a…
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I just downloaded and parsed 120 practice problems from lichess.org, from all different genres (capture the queen, get the advantage, mate in X). Mostly mate problems though.
Everytime, I only asked …
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I have made a pull request to the official book repo with a closed positions book.
https://github.com/official-stockfish/books/pull/8
this still needs some testing, but should eventually be availabl…
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when i run node server.js
it will show that :
fs.js:122
throw err;
^
Error: EISDIR: illegal operation on a directory, read
at Object.readSync (fs.js:509:3)
at tryReadSync (f…
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(that's an idea for much later)
I've tried to replace `Q` from being subtree average to be simple minimax and ran a few games. Although minimax variant was mostly losing, it played quite decently, …
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I have two weight files, one with a size of 6MB and the other [45MB][1] (files is listed [here][2]). The problem is that when I start to compute a move, it takes too much time, especially when I use t…
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I'm an avid chess player, and I play a lot of chess with Monika. My best "score" is having her say "Excellently played, [player]!" after a game, though most of the time I get the "this game was quite …
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First of all, English is not my first language so please excuse any mistakes.
I'm doing a lot of research with some reference to your papers and code, and I'd like to get advice regarding score max…
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Just an idea: Why not train the value head not only against the game result but against root q after search averaged with game result.
Shouldn't this alleviate somewhat the problems of value head …
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I'm not the first highlighting this but as far as i know no effort has be dedicated to address this important topic.
Default 24 is probably a tad optimistic against Lc0. Should some research be p…