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- Idea: Create an own Math libary with methods like:
```javascript
convAngle(f)
```
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I think this features need to be added in a near future:
- [x] jsfeat_fast_corners
- [x] jsfeat_transform
- [ ] support for **S_64** format (BigInt64Array)
- [x] improved type checking args.
- [x]…
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### Background and motivation
Since `decimal` class is documented to preserve trailing zeros, it would be nice to have a way to trim them off.
I suggest the name `Canonicalize` to be in line wit…
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We can for example provide JSONs with all the available classes, and sources to include those classes. Then we can provide all fqnames with a JSON describing the classes, like methods and properties.
…
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As mentioned in the other issue: There are a million hints or suggestions for improvements that I could give. This may sound like a bold claim or even arrogant, but I'm willing to justify everything t…
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# Bug
## Environment info
| Library | Version |
| ---------------------------- | ------- |
| @gorhom/paper-onboarding | ^1.0.0 |
| react-native …
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enable using custom math methods:
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Comparing
```
methods(class = "IDate")
# [1] as.Date as.list as.POSIXct c coerce cut
# [7] initialize mean rep round seq show
# …
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**intlFormatDistance** use default rounding methods in diffs - 'trunc'. For unit > second 'trunc' is correct. However, for seconds it should use 'ceil' because 'trunc' evaluates to 0 and -0 causing 2s…
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Both type `Vector2` and `VectorXZ` from `@minecraft/server` should get their own wrappers in `@bedrock-oss/bedrockboost`.
The extra methods on `Vec3` are already extremely useful, implementing such f…