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If client_selection_frac < 1, how can you keep the initialization of the clients in the next round same? I mean, how to keep them always having the same merged model parameters?
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### Summary
Can we leverage envoy's http inspector (Reference: https://www.envoyproxy.io/docs/envoy/latest/configuration/listeners/listener_filters/http_inspector). So that kuma automatically inspe…
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During character creation, CLASS is an open text-type field, instead it should accept only a close selection of values (i.e. the core classes).
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There is a selection tool present in the app which selects the whole drawing but can't select a particular portion of drawing, which can be a total loss of that piece of drawing instead of editing it …
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### Issue workflow progress
_Progress of the issue based on the
[Contributor Workflow](https://github.com/the-guild-org/Stack/blob/master/CONTRIBUTING.md#a-typical-contributor-workflow)_
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Hi 👋🏻 ,
Is it possible to have a subcommand like `clear` for kubens where it clears current namespace?
This seems to be possible with `kubectl config set-context --current --namespace=""`
May…
tunix updated
1 month ago
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As of `README.md`, we need:
- [ ] Define a set of weapons, for each class, `Melee`, `Throwable`, `Guns` and their properties and effects.
- [ ] Implement the corresponding mechanics, range/traject…
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**What is the problem your feature is trying to solve?**
In the future it may be useful to have additional test packs to the default 'Device Qualification' and 'Pilot Assessment'. (Some crudely named …
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Hello!
During various tests and experiments, I have some notices, and to don't lose them, I making this issue as a reminder for everybody.
- [ ] On consoles and when game is not selected by command …