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running version 2.2 popcount
16GB hash, 4 threads
using the engine to solve some "mate in" puzzles.
the engine will search for awhile and then just "hang" and won't search further.
I thought the i…
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I ran a long-ish search and got this output which clearly can't be right: https://pastebin.com/VY8H0NGh
If you calculate the Q that this d3a3 move should have then unless I made an error calculatin…
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In the TCEC Archive [here](https://www.tcec-chess.com/archive.html?season=16&div=p&game=51#/)
Reproduces with a few seconds to move for me:
```
Engine master(1) failed to respond to ping
Termi…
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(part 1 was [here](https://github.com/LeelaChessZero/lczero-training/issues/5))
This is to gather fresh examples of blunders (`./lc0`, on nets trained in July 2018 or later)
# Important!
Wh…
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260662920 >RubiChess 1.5(143): position startpos moves e2e4 e7e5 g1f3 b8c6 f1b5 a7a6 b5a4 d7d6 c2c3 f8e7 d2d4 g8f6 d4e5 f6e4 f3d4 d6e5 d4c6 d8d1 a4d1 b7c6 d1f3 f7f5 b1d2 c8e6 d2e4 f5e4 f3e4 e6d5 e4c2 …
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I am now able to run and debug the client. I'm facing this
```
Server has no workloads for us
```
But a test is pending. Any clue ?
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Right now, the makefile instruct to run the default bench, which happens on one-core, with default hash (16MB) and default depth (13). So the question are, does this provide the best profile when inte…
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I'll create this new issue to track new ideas and channel early questions.
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At CCC (90 threads, 16Gb hash, 1+1 TC, Ct=0), in every game SF starts with about 80Mnps on move 1, then dropping to as low as 3Mnps (~1/30) for a few moves. This slowdown affects moves 2-7, then it re…
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From TCEC Season 13 - Division 4 Game 46 DeusX 1.0 vs LCZero 16.10161, white can perpetually check from move 51 Rh8+. However, 10161 value and search have win rates that favor black for all these chec…