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I am trying to encode a utf16 string in protodef but when I do
```json
"string": [
"pstring", {
"countType": "u16"
}
]
```
it will encode a utf8 string and when I add
```json
"string…
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[`toUTF16`](https://github.com/libui-ng/libui-ng/blob/4d46de31eafad84c88b939356bcd64e6c5ee3821/windows/utf16.cpp#L6) and [`toUTF8`](https://github.com/libui-ng/libui-ng/blob/4d46de31eafad84c88b939356b…
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`r_str_utf16_encode()` looks very wrong to me. All it does is go through the string byte by byte and print non-printable bytes as `\u00xx`, which is nonsense, because it corresponds to no real encodin…
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_Originally posted by @rsudev in https://github.com/cgeo/cgeo/issues/7404#issuecomment-757512326_
Just to complete the picture (and preserve the information): In spite of the API documentation did …
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It looks like the `iv` length is [defaulting to 16 bytes](https://github.com/fission-codes/keystore-idb/blob/main/src/aes/operations.ts#L15)
From [this discussion](https://github.com/earthstar-proj…
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On android it's OK, but on Windows desktop only shows "?" characters. For example CJK characters.
Maybe because of Mono's default encoding (UTF8) and C# default encoding (UTF16) difference? There is …
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### What is the problem this feature will solve?
I'm developing rolldown, rust version of rollup. Rollup use `\0` as the virtual module name convention.
> If your plugin uses 'virtual modules' (e.…
hyf0 updated
4 months ago
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Looks like the JS compressToUTF16 produces different output than the PHP copy. I know it's a tedious issue to look into, but is there a chance you could amend the UTF16 to match that of the JS version…
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Hi
Where can I find the options to change my utf
It works with utf8 only
How can I change it to utf16 or utf32
utf16
utf-16
utf_16
Neither of these work, perhaps the docs could show these?
…
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Look at Window-Title, my level name should be "Wüste". but the U-umlaut is not presented correctly
![grafik](https://user-images.githubusercontent.com/52885943/160268627-9e76c8c7-954d-44e2-84c1-364…