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I was just looking through the changelog and noticed this commit:
https://github.com/libgdx/ashley/commit/a9b3eea07e9dbc81860bc44b4e826773209d204a
The call for reset() was moved from before creating …
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Code generation, clear expired ID's on components using generated code. Replaces EntityReferences.
- [ ] `@EntityId int`
- [ ] Entity
- [ ] `@EntityId IntBag`
- [ ] Bag
- [ ] GWT Support
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https://github.com/konsoletyper/teavm-libgdx
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When I register `EntitySubscription.SubscriptionListener` (through ugly reflected inspection) I get informed only about entities added/removed during the game.
I've got `GameSessionManager extends Ma…
Namek updated
9 years ago
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How can I find entities with special values?
For example, I have entities (human and NPC) in my engine. Every entity has the same components, but I just need the human entity. How can I find it with…
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Clearly specify used JVM in benchmarks.
https://github.com/junkdog/artemis-odb/issues/214
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might be resolved with asm 5.0
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Been a real busy past couple of days - I'll probably have some time tomorrow though, but I wanted to check some things first.
Since Artemis and Ashley are anatomically more or less the same, I'm pret…
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As implied in https://github.com/junkdog/artemis-odb/issues/214 running this on multiple JVMs might be valuable. Or perhaps limit to just stating the JVM in the benchmark results.
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Didn't notice this because of it being available in my local maven, but artemis-odb gradle plugin has a dependency on gradle-tooling-api 2.1 which it does not resolve by itself. Got to figure out if p…