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**Description**
When capturing a additional/intentional minidump that is not a crash,
the event on sentry dashboard is reported that **`💀 Unhandled`**.
I expect the reported event to be flagg…
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This differentiates between when a flag is dropped vs captured. If I wanted a regeneration kit to only be applied when a flag is captured to compensate for the lower health of the pickup-kit, I would …
JexeI updated
4 years ago
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This working item needs some investigation to see whether the current behavior is by design.
**Issue:**
When address refresh failed due to request timeout and being retried, the forceRefresh flag …
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While a Caco, when someone captures the flag, the game forces you back into a polt, but the health does not reset. So everytime I turn back into a Caco my health increases. After several flag captures…
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```cpp
#include
#include "position.h"
using namespace std;
int main()
{
initialise_all_databases();
zobrist::initialise_zobrist_keys();
Position pos;
Position::set(DEFAUL…
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Issue Description:
It is suggested to introduce a restarting flag within the dynamic maps API or the available maps route. Ideally, this flag would be set to true during the server's 2-minute cooldow…
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Resolves https://github.com/hyprwm/contrib/issues/92
I know that the flag itself seems unnecessary/unfitting for this project, but considering that a good chunk of users use hyprpicker solely for "…
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The issue describes the user experience and implementation details for event generation. The scope of this issue is to generate events by creating new container/pods:
## User experience (UX)
The…
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eg
```java
void test(String s){
registerCallback(event -> event.appendLogMessage(s));
}
```
decompiles something like this when the synthetic flag of the static lambda method gets removed
…
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**Is your feature request related to a problem? Please describe.**
I want to be able to do adhoc, exploratory debugging of node and pod networking.
Â
**Describe the solution you'd like**
```
kubectl…