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To be able to rename the compiler-rt dylibs (to ensure our compiler uses the correct libs), the dylibs must not be codesigned.
I want to make codesigning of the dylibs optional in the cmake configura…
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**Goost and Godot version:**
Godot 3.4 stable + Goost 1.1
**OS/platform/device including version:**
macOS Big Sur
2020 Mac Mini M1
**Issue description:**
I've been using Goost 1.0 with God…
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Is it possible to codesign the OSX builds, on both Psi+ and Psi?
Without it, the application needs to be manually added (or prompts to be added) to firewall whitelists upon every launch.
edit: s…
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I downloaded TiddlyDesktop-macapplesilicon-v0.0.20.zip to my M1 Max macBook Pro running macOS 14.3.1, unzipped it, and moved TiddlyDesktop.app to the Applications folder. macOS refuses to open TiddlyD…
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When I add your lib by dragging to my project and import ELCImagePickerHeader.h, I get compile error:
```
CodeSign /Users/??????/Library/Developer/Xcode/DerivedData/AppName-bnlmyqsjartgzhauhgboorvhqu…
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```
# craete app
jar2app my.jar -r jdk/ -b me.wener.tools -d my -i ./my.icns -j '-Xmx64M'
# codesign
codesign -s "iPhone Developer: xxx" --force --deep --verbose my.app
my.app: bundle format un…
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Exception Type: EXC_BAD_ACCESS (SIGKILL - CODESIGNING)
Exception Subtype: UNKNOWN_0x32 at 0x0000000105430000
VM Region Info: 0x105430000 is in 0x105430000-0x105434000; bytes after start: 0 bytes …
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### Use case
I uploaded my app using: url_launcher to testflight, however Apple rejected it with following reason:
ITMS-91065: Missing signature - Your app includes “Frameworks/url_launcher_ios.…
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### Pre-flight checklist
- [X] I have read the [contribution documentation](https://github.com/electron/forge/blob/main/CONTRIBUTING.md) for this project.
- [X] I agree to follow the [code of cond…
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I seem to be having the codesigning certificate error trying to use Xcode 12 with TVos 14 and IOS app signer 1.13.1. I have been using Xcode with IOS app signer to sign my Kodi on Apple TVs every week…