-
```
What steps will reproduce the problem?
1. Build ANGLE with Debug
2. Drop DLLs in Canary
3. Run with --gpu-startup-dialog, attach, and run the CTS
What is the expected output? What do you see inst…
-
```
What steps will reproduce the problem?
Create a buffer, load some data into it.
Increase the size of the buffer.
Upload more data to it using map/unmap.
Read back the data using map/unmap and che…
-
```
dEQP is failing a few tests in dEQP-GLES3.functional.shaders.texture_functions.
```
Original issue reported on code.google.com by `Gregory....@imgtec.com` on 20 Feb 2015 at 12:34
-
Dear Valve, please, add function that allow for Overlay or Background applications get resolution info about submitted frame (submitted by 3d scene app).
Info like this in vrclient log (per eye or f…
Zaetc updated
10 months ago
-
```
What steps will reproduce the problem?
Create a buffer, load some data into it.
Increase the size of the buffer.
Upload more data to it using map/unmap.
Read back the data using map/unmap and che…
-
```
dEQP is failing a few tests in dEQP-GLES3.functional.shaders.texture_functions.
```
Original issue reported on code.google.com by `Gregory....@imgtec.com` on 20 Feb 2015 at 12:34
-
```
What steps will reproduce the problem?
1. Build ANGLE with Debug
2. Drop DLLs in Canary
3. Run with --gpu-startup-dialog, attach, and run the CTS
What is the expected output? What do you see inst…
-
```
dEQP is failing a few tests in dEQP-GLES3.functional.shaders.texture_functions.
```
Original issue reported on code.google.com by `Gregory....@imgtec.com` on 20 Feb 2015 at 12:34
-
```
What steps will reproduce the problem?
1. Build ANGLE with Debug
2. Drop DLLs in Canary
3. Run with --gpu-startup-dialog, attach, and run the CTS
What is the expected output? What do you see inst…
-
I simply cloned the project and ran `zig build` from the directory, I received no errors but when I tried to run the resulting executable, I received this error:
Assertion failed: ((HRESULT)(hr) >=…