-
```
I did not know where to put this, but as I am a fanatic user of the Eclipse
development environment using the Baeyens Arduino plugin, I succeeded in using
this library as follows:
As I am worki…
-
It would be nice to have a `tryLock; body; releaseLock` execution flow in addition to an existing `lock { body }`.
This will allow to implement any custom resource selection logic, i.e.
1. Try lock th…
-
```
I did not know where to put this, but as I am a fanatic user of the Eclipse
development environment using the Baeyens Arduino plugin, I succeeded in using
this library as follows:
As I am worki…
-
```
I did not know where to put this, but as I am a fanatic user of the Eclipse
development environment using the Baeyens Arduino plugin, I succeeded in using
this library as follows:
As I am worki…
-
```
I did not know where to put this, but as I am a fanatic user of the Eclipse
development environment using the Baeyens Arduino plugin, I succeeded in using
this library as follows:
As I am worki…
-
```
I did not know where to put this, but as I am a fanatic user of the Eclipse
development environment using the Baeyens Arduino plugin, I succeeded in using
this library as follows:
As I am worki…
-
It's not so much a bug as a slight inconvenience and inconsistency, but the every_fungus advancement should follow the same format as the every_ore advancement so players can see how many items to col…
-
One of the main API functions, `transferentropy`, has keyword arguments based on unicode symbols that are hard to access. I am specifically referring to `𝒯`.
Some developers recommend to not use u…
-
My email is leaking
-
```
I did not know where to put this, but as I am a fanatic user of the Eclipse
development environment using the Baeyens Arduino plugin, I succeeded in using
this library as follows:
As I am worki…