-
The bug consists in when you hit an entity func_vehicle with knife it emits a sound like you hit a player.
Solution: emit the sound "weapons/knife_hitwall1.wav" when attacking func_vehicle.
Fix …
-
**Symptom:**
Game may crash randomly, however there seems to be one reproducible crash after Kate is saved. She starts walking by herself and eventually stops at a corner. If the player keeps pressin…
-
Hi,
I recently found your project and have started to build a learning app using Ebisu to time the repetitions. I have a few questions specifically concerned with version 3 of Ebisu.
I'll just li…
-
Hi Ahmed, since you commented on my issue in the half-life regression repo, I was wondering if you have any plans on doing any evaluation of ebisu with the data from Duolingo or elsewhere (I only know…
-
After you get killed, for a short time (while camera follows a player who killed you) you can't use most binds ("toggleconsole", "+showscore", "cancelselect" works).
ghost updated
5 years ago
-
Hello, I previously opened #423 last year, this bug is still present as recently as build/commit 641, I unfortunately don't have any more information other than this issue is only present under ReHLDS…
-
Since 5 days or so, m_rawinput 1 won't work anymore...it freezes my mouse . With m_rawinput 0 it's absolutely horrible to play.
Processor Information:
Vendor: GenuineIntel
Speed: 2009 Mhz
…
-
Hello everyone !
1)Im trying to simulate a polygon release. Ideally, i would like to use the Continuous Polygon Release object but it says it doesnt work is this still the case?
2)Right now im try…
-
Let me explain on a simple example. Suppose that we placed modified gameui_english.txt file to the valve_addon\resource folder. For now the only way to load it in, say, Half-Life: Blue Shift is to cop…
ghost updated
5 years ago
-
Hey,
I haven't played CS 1.6 for quite some time and recently installed it on my notebook and noticed that my fps are very low and unstable depending on the situation(30-80). On my old computer it was…
prokz updated
5 years ago