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Fedora 23 Linux
Rack 0.6.2b (from source)
GCC 5.3.1
Greetings ! I love the idea for this module, but alas, my build attempt fails here:
make dep
...
/home/dlphilp/src/Rack-062/plugins/jsfx-v…
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Hi,
I built the web app and am now getting it embedded in gdevelop.
Basically I need to get the json data of the sound effect and the base64 string of the wav file.
Then I need to be able to load t…
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Hi, I like this library very much, but the app I want to use it with uses React and not Angular. What if I dont want that dependency. Also I seem to be having trouble locating it on npm
https://www.n…
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## Describe the bug
This seems to be an obvious issue with audio files specifically - but could affect other file types. I am attaching an example project with the issue.
It happens when two files…
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## Describe the bug
I'm not sure if I should be making a report here, but since it is integrated on GD (and I believe it can be done here since it's the GD button itself that creates the instance of …
ghost updated
5 years ago
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I found out that when you use a layers in piskel in GDevelop when i save the image it merges the layers and i cant edit the image using them again, i have to make new layers and split the image on the…
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this is so the app doesnt autoplay upon loading.
I am trying to stop it from playing a sound when loading , because when embeding it in gdevelop, I am making it load a sound that it previously stored…
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FF would give max probability = 1, triggering always
00 would give min probability = 0, triggering never
values inbetween triggering sometimes, the higher the more often, but not always, also not ne…
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`jsusfx~` currently only allows for stereo i/o.
however, the underlying JSFX allows for (currently) up to 64 channels in either direction.
it would be great if this could be supported.
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Currently any script which uses the "spl(channelindex)" syntax fails to compile. This makes many jsfx fail to work.
Reaper documentation, http://reaper.fm/sdk/js/vars.php#js_specialvars
> spl(ch…