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@tkf and me have been discussing ways to propagate information about available workers (or resources in general) in distributed hierarchical computations:
https://discourse.julialang.org/t/propagat…
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Hi!
I am trying to create the classes, but when i test out compiling and linking, I get an error message
`Undefined symbols for architecture x86_64`
`symbol(s) not found for architecture x86_64…
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Hi!
This is a very interesting benchmark!
I am not a C++ expert, but it seems that the C++ random number generator you are using in the C++ code is Mersenne Twister, which is considered obsolet…
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# Poposed Changes to TrackingProgress.md
Hi Twidge. I saw a video on using markdown in the PR and Issues section of a repo
and thought I would take a look at that. I have changes to the Tracking f…
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I've noticed that a lot of the code in Ch 6 is constantly setting `random_state = 1`. I may be wrong, but I'm fairly sure this is equivalent to fixing the random state of the PRNG at each function cal…
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### What feature would you like to see?
I've searched the online docs and there doesn't seem to be any way to generate random numbers using the pattern language. Also there are no other issues about …
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I think there are cases where trully random number is required. One case is drawing cards for a deck game. Thus, I propose these functions:
* `love.system.randomBytes(nbytes)` - Generates random by…
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It may be worth replacing the custom RNG implementation `src/utils/ran2.cpp` with one of the standard library.
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## Issue Description
ensure that losses are repeatable (compilation version rng)
Nazare Workflow_Id 1000 Task_Id 1008
## Example data / logs
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In #871, I truncated how much of the seed is shown to fit into five base-10 slots in the array that shows those 5 items on the file select screen. However, if the number of digits in the seed is grea…