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I don't think anyone suggested this in the past, and I thought maybe a place to discuss this (and put bounties) would be a good start.
# Problem
The Minetest world is pretty big for the average playe…
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##### Issue type
- Feature request
##### Summary
I propose to add engine support for background music for games.
##### Design goals
The design of such a system should be high-level, with al…
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##### Minetest version
```
5.1.0
```
##### Summary
pointed_thing_to_face_pos() works only reliably if the pointed surface is allingned with the borders of a full node like default:stone
If…
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## Problem
I am frustrated with the options for mesh import formats irrlicht provides, mainly the animated ones (.b3d, .x, .ms3d, .md3, .md2).
Most, if not all, of these formats are very outdated…
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https://content.minetest.net/packages/CBugDCoder/glider/
Basically our current glider but like way way way more fun (and way more risky)
Requires tnt mod for rocket recipe (where you can go 500 …
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Hiya there! I hope this finds you well!
But I am pondering, is it possible for us to have other full block lighting options, like for other bricks, planks and such from the game's Default "mod"?
…
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### Problem
There are modern formats intended for long-term storage of images that are more efficient (in terms of size) than both JPEG and PNG. Among these, JPEG XL is intended to be the replacement…
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Would be nice to have better balanced armors.
Currently some combinations make players nearly immortal against mobs, not very good imo in game setting that is supposed to be somewhat survival orien…
S-S-X updated
4 years ago
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Hello,
As currently written, Digilines does not handle long wires. For one, if an intermediate mapblock is unloaded, messages will be lost, even if the effector on the far end is loaded. For another, …
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I just pushed a new very small API to allow entities to support keys.
The main idea is to be able to generate keys for entities to let say: "share your cars".
I would like to support keyring as …