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Please include as much of the following information as possible to help me fix the bug:
## Brief Description of Bug
If a shopping list search fills the results, the last item is covered by "Load…
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Getting a lot of bogus blaming of Bagnon when trying to use button 2 (Skyward Ascent).
Bagnon doesn't appear to be involved, but the Blizzard addon error code is blaming it anyway.
Honestly, does th…
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### Problem Description
Banking system doesn't offer a lot of financial products or an opportunity for a more financial style of gameplay. I can't put my credits into an interest-bearing account, a…
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The outfitter for STFR frequently gives characters no shirt/trousers after #3 was merged. There is likely an issue with the configuration for STFR. This was tested with only STFR's main mod enabled as…
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**Is your feature request related to a problem? Please describe.**
Going forward in the Remnant campaign, the player will be introduced to the fact that the Remnant are exploiting two of the big adva…
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Currently the "Systems" category includes all outfits which do not fit in any other category, which is perfectly fine for miscellaneous things such as bunks, cargo expansions, fuel pods, outfits expan…
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Gear slot flyouts (known as "Quickslots" in Outfitter's terminology) as pictured on the CurseForge project for Outfitter are missing from this project. Here's the image from CurseForge.
![](https:…
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### Problem Description
It's been mentioned in the past that demanding tribute from planets was mainly added as a mini-game of sorts for players with nothing else to do to test their fleet in comba…
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**Describe the bug**
When in the outfit screen and attempting to sell an outfit from a ship or multiple ships, the system first sells all of the outfits (which may have been stored intentionally) fro…
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It would be nice to have an outfit attribute that consumes commodities stored in the ship's cargo hold when performing some action (regenerating hull or shields, using afterburner or cloaking device, …