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### Description
Plugins with URL handlers will see that handler called multiple times if there are multiple URLs in messages received from the server.
### Reproduction steps
I have a simple p…
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## Bug summary
UnrealIrcd 6.0.x now integrates the geo, which uses raw 344.
In weechat, raw 344 is assigned to channel reop
## Steps to reproduce
1. Be ircop on unreal 6.0.x server (or with …
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In GitLab by @rik079 on Oct 5, 2021, 20:48
This should supposedly be possible, FIDO does it using the ipaddress library?
Pydle does not seem to have builtin support for easily obtaining IPs, even wh…
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Hello, nice to greet you, first of all congratulate you for this excellent api, it has been very useful to me to block proxies and vpn in my network that has .unrealircd, my only problem is with this …
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As it is now, channel rejoin happens immediately upon reconnect (from system resume, etc.) -- which means that joining channels with a +r literally doesn't work, as you are redirected to some other ch…
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When a user joins a channel in some cases the nicklist does not update with the users channel level if they get voiced. Manually running `/NAMES` will update the nicklist levels properly
User joins…
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Bans (G-line, Z-line, etc) should be recorded in an SQL database format. This should either be done by Pydle or by a defined module for Unrealircd.
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When using the /mode command to alter ones own user modes, the change is not echoed back to said user. This issue appears to be general as it is confirmed after testing to at least occur on UnrealIRCd…
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Time syncing breaks when server-time is not included in PING replies, causing time syncing to break in the client.
We need to make use of the timestamp that we send with the PING request instead.
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Identd is a less useful now than it was back when IRC first started. Now, username/hosts don't convey as much useful information, and since significantly fewer people are connecting from shared hosts,…