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I copied the code verbatim from this page:
https://threlte.xyz/docs/reference/extras/meshline-geometry
but I just see an empty grid rotating with no line
![image](https://github.com/user-atta…
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Would it be possible to view a point cloud with the WebGL renderer? At the moment it only takes a TopoDS_Shape as an argument
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Request to support patches with webgl.
@almarklein and I discussed this and the only challenge was that we needed an algorithm to turn patches into triangles. I have found: https://github.com/mapbox/…
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Currently the websocket client is imported from System.Net, which is not working on WebGL platform. Perhaps maybe switch to a third party library to support WebGL.
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**Issue by [slimsag](https://github.com/slimsag)**
_Saturday Nov 08, 2014 at 06:15 GMT_
_Originally opened as https://github.com/azul3d/gfx/issues/40_
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For WebGL to be supported by the graphics …
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Hi there !
First things first, thank you so much for your work, this plugin is bananas.
Now, we needed WebGL support in one of our little Phaser games using Spine, and as we discovered this plugin…
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The screenshot of a page with WebGL elements doesn't seem to work with any of the engines.
example : http://webglsamples.org/blob/blob.html
It would be great if it could be supported :)
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Great work on this, will there be Unity WebGL support?
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### Current Behavior
Bug reported in the #10734 PR
![image](https://github.com/user-attachments/assets/67187c48-726c-408d-ac5a-9a224b141a33)
### Expected Behavior
![image](https://github…
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![Storyboarder Issue 01](https://user-images.githubusercontent.com/78282626/122591168-93b43300-d030-11eb-87b8-040546e55bae.png)
This keeps happening whenever I try to change an existing board u…