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For WebVR + immersive mode, FxR will provide a specific texture to draw on (new texture, new size).
Any recommendation on how to approach this?
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**[ ID ]** 0253282a-70fd-4a16-862f-a2dcc9dcb731
**[ Submitter's Name ]** Rabimba Karanjai
**[ Submitter's Affiliated Organisation ]** Mozilla / RICE University
**[ Submitter's Twitter ]** @rabimba
*…
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1) Download latest WebVR Chromium
2) Open it and load a Vizor site
3) Press Enter VR button
4) Observe crazy flicker on monitor
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Hello,
Is there any way to render custom "hotspots" into canvas itself via webgl?
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Something similar to https://webvr.rocks/#browsers with more tools such as Thimble,Glitch,Codepen,JSFiddle and aframe-school
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make list of communication channels available.
- [ ] General discussions.
- [ ] Community announcements
- https://www.linkedin.com/groups/13561208
- https://www.facebook.com/webxrnl/
- ht…
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In order to use this with Gear VR, you have to:
1. Download the Samsung Internet app from the Gear VR app store
2. Go to a special URL (see [here](https://mail.mozilla.org/pipermail/web-vr-discuss/201…
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'video/mp4; codecs="mp4v.20.8"' isn't detected as playable by Chrome, but the higher-quality video does play. This should be a different string.
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The desert sample scene is still there since the Mozilla *WebVR* era.
It's good for basic VR demo, but less for more complex VR features or AR features.
We need a scene that would be able to show:…
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à la mozvr.com's:
```html
```