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I've made a custom build with the following code:
```javascript
require ( 'core-js-builder' )({
modules: ['es6.array.fill']
})
```
And the resulting build is 5.5kb, that seems **excessivel…
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A couple things to try:
- find a bundle analyzer to let us know what dependencies are the largest
- try switching from react to preact
- remove all unused code!
Anything else?
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Importing the package as suggested (import geoblaze from 'geoblaze';), imports everything from the library, resulting in more than 1.2mb additional scripts.
At least this is what webpack bundle analy…
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Currently the target package is `umd` when built with webpack this means that when we subsequently use this library it is non-trivial for our bundlers to optimise or tree-shake away any unused parts o…
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We have 100 default chunk_size for pushing monitors. This makes sense for browser monitors, since there bundle size can be big or small. So we set a very small number of 100, but it doesn't make sense…
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This is related to the following conversation with @sebmck on X: https://twitter.com/sebmck/status/1787193342876418218
Here is a code example: https://gist.github.com/sebmck/26ade0d73de7daee729a084…
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The prototype JS bundle size of Bedrock is 842kb.
How can we minimize the size?
Ideas
* Switch from codemirror to prism
* Remove jQuery
* ...? Suggestions welcome!
Wolfr updated
2 years ago
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According to Bundlephobia, the bundle size increased dramatically between versions [1.1.0-dev.1](https://bundlephobia.com/result?p=mb-react-color-picker@1.1.0-dev.1) (7.6kB) and [1.2.0-dev.0](https://…
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I propose a .zstd download option alongside the existing .gz one for Linux releases. For the latest 2.18.1 linux64 bundle, using zstd instead of gzip can cut off 33% of the file size, or 822.8 MiB dow…