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You should be able to go back through chat history and highlight especially important insights, which can then be pinned for newcomers to a puzzle. Something like a poor-man's version of the wiki pag…
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Service does not work, with following trace.
```
21:00:54 WARN [PuppetPadlocal] stop() is called on a OFF puppet. await ready(off) and return.
osschat_1 | ERROR (server):
osschat_1 | ty…
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### Minecraft Version
1.20.1
### Version
I am using 1.18.2 for minecraft (it doesn't let me select it) V 1.101.2
### Details
This happens when I host to chatroom servers and join both of them, my…
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# Feature Request
Add metadata to rooms in the same manner that socket.data functions.
# Purpose
I want to add some data related to the status/features of a room.
I'm creating rooms where on…
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Now that we can use `async/await` syntax, I feel the issues that I was having writing a SQLite database for the trivia plugin without it turning into spaghetti code are alleviated. Writing a database …
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we currently store our notebooks in localstorage, pool the change events, and push changes to persist in postgres. This effectively has a "last save wins" resource model on the api level, where the la…
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_enhancement_
Implementation detail of bot performance and user experience in a functional roleplay channel.
## Message Handling and Syntax
The main meat we'll be getting in roleplay is messa…
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It'll be great if we can use same model files in both server and client side. There're something in common, e.g. properties, validation, custom methods
Maybe something like [js-data](http://www.js-da…
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For both ASP.NET and ASP.NET Core SignalR, when connecting to an Azure SignalR service. If by any reason, the user loses connection to internet, and then sends a message while being offline, the Webso…